Back at E3 2012, the publishers of Deep Silver announced Dead Island Riptide, a sequel to Techland's 2011 masterpiece Dead Island. And that's pretty much all the companies let on to, but earlier today we final got to see what Riptide looked like.
"Having survived the ordeals of the zombie infestation on the once beautiful island resort of Banoi, our group of survivors thought they had finally found a safe place to escape from this terrifying nightmare, but they were wrong. Shortly after the battle-hardened team had landed their helicopter on a military ship, a furious storm hits and havoc quickly spreads on board. Suddenly they find themselves struggling for their lives again with all hope drowning in the rising waves." read the Dead Island Riptide press release.
Where do our survivors end up? By the look of things we'll be exploring a zombie infested island or set of island. " A monsoon has hit the once beautiful archipelago and heavy rainstorms have laid waste to large areas of the islands. The city of Henderson and jungle areas on the island of Palanai were flooded leaving boats as the only remaining way of transportation," the release stated.
Apart from new locations, Dead Island Riptide adds a fifth character with an " all-new and unique skillset." We will also see new zombie mutations, dynamic weather condition, co-op communication features, and "hub defense missions" the survivors will "need to strategically place traps, fences and turrents to fend off oncoming zombie onslaughts and to protect the humans in these sanctuaries."
Dead Island Riptide is set to come out in 2013 on PC, PlayStation 3 and Xbox 360 though no date is offical yet.
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